﻿using CommunityToolkit.Mvvm.Messaging.Messages;
using GameView.Services;

namespace GameView.Comment
{
    public class NotificationMsg : ValueChangedMessage<NotificationEntity>
    {
        public string Source { get; }

        public NotificationMsg(NotificationEntity player, string source)
            : base(player)
        {
            Source = source;
        }
    }
}